I find it most helpful to group together studies of master (commentary) games and opening structures. I've been looking at the Classical Caro-Kann recently (see Nakamura - Liang) so selected for analysis the following game won by GM Wesley So as a useful follow-on. I've more or less randomly accumulated material for my commentary queue, based on reading reports of international events and seeing which games seemed most relevant, interesting and rewarding of more in-depth study.
So's victory and the choices made by both players along the way are well worth examining in detail. The first significant choice is on move 11. I expect White likely went into this variation with the idea of playing 13. a3, as an attempt to get material off the board and transition into an equal ending. However, So afterwards continually finds ways to pose small problems to his opponent and create more imbalances in the position.
Some of the choices made by both players appear to have been more practical than objective, for example White's decision not to exchange rooks around move 30, but when playing a human in live chess, these are just as important to take into consideration. Other ideas, such as the ones behind So's moves 28 and 37, demonstrate a deep understanding of the dynamics and potential of the resulting positions.
White only makes a significant mistake on move 38, by allowing a tactic to win material, although on the previous move he sets himself up for it. This is a common psychological dynamic, as it is harder to un-commit from an idea (in this case centralizing the king) once it has already been played. By move 41, we therefore reach the point where classical annotators would simply end with "and now it is a matter of technique," but for those of us who could use some work on our endgame proficiency, So's technique is in fact worth following to its conclusion.
[Event "FIDE World Cup 2017"]
[Site "Tbilisi"]
[Date "2017.09.03"]
[Round "1.1"]
[White "Ruiz Castillo, Joshua Daniel"]
[Black "So, Wesley"]
[Result "0-1"]
[ECO "B19"]
[WhiteElo "2377"]
[BlackElo "2792"]
[Annotator "ChessAdmin/Komodo 13.2"]
[PlyCount "118"]
[EventDate "2017.??.??"]
1. e4 c6 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Bf5 5. Ng3 Bg6 6. h4 h6 7. Nf3 Nd7 8. h5
Bh7 9. Bd3 Bxd3 10. Qxd3 e6 11. Bf4 {White's first significant decision in the
main line of the Classical Caro-Kann. The alternative, Bd2, prevents Black's
next, but has been considered less challenging.} Qa5+ 12. Bd2 {in olden times,
the expected result would have been for Black to retreat with ...Qc7 and enter
into more standard lines, rendering the Bf4/Bd2 decision essentially
meaningless. GMs since the early 2000s have played this position more actively,
however.} Bb4 {Black has a remarkable plus score (almost 54 percent) in the
database after this move.} 13. a3 {this move is the third most played, but
relatively rare. It essentially offers a transition to an equal ending and
should therefore be viewed as a drawing attempt for White.} (13. c3 {is
standard, after which Black does best to retreat with} Be7) (13. Ne4 $5 {
starts off complications if Black does not wish to trade pieces, starting with}
Ngf6 14. Nd6+ Ke7) 13... Bxd2+ 14. Qxd2 {at this point, Black scores well in
the database both by trading queens or by keeping them on with either ...Qc7
or . ..Qd5.} Qxd2+ {So opts to head straight for the ending, having over 400
Elo points on his opponent and no doubt both greater experience and endgame
skills.} 15. Nxd2 Ngf6 16. O-O-O {castling kingside would decentralize the
king and leave the h-pawn weakened after the rook transfer, so White castles
queenside.} Ke7 {Black feels no need to castle at all. The king is centralized
for the coming endgame, covering the d6 square, and the rooks are connected.}
17. Nde4 {re-developing the knight, uncovering the Rd1 and offering another
piece trade.} Rad8 {So develops the rook and implicitly declares he will be
using it on the d-file, pursuing a central strategy.} 18. Rhe1 Nxe4 {So
decides to simplify the task at hand, now that White has shifted his kingside
rook over. This means that Black would gain a small initiative in the event of
of a knight recapture.} 19. Rxe4 (19. Nxe4 Nf6 {now the h-pawn is threatened.}
20. Nxf6 gxf6 {and after ...Rhg8 Black will have a pleasant, if small,
advantage in his rook activity. The doubled f-pawns are not a weakness that
White can exploit and in fact help shore up Black's central control (e5 and e6
squares).}) 19... Nf6 {the knight goes to its best square with a tempo on the
rook.} 20. Re5 {on the 5th rank the rook guards the h-pawn and is not badly
placed, so Black harrasses it again.} Ng4 {also threatening f2.} 21. Re2 {
retreating and protecting the f2 pawn at the same time.} Rd5 {now it is
Black's turn to influence the 5th rank with a rook, provoking White's next.}
22. c4 Rd7 {the point of Black's maneuver was to make the d-pawn a better
target for him. The position remains equal, but is easier to play for Black,
who has more obvious targets (White's h- and d-pawns).} 23. f3 {pushing back
the advanced knight and removing the f-pawn from its attack. This comes at the
cost of the pawn's influence over g3 and e3.} (23. Nf5+ {is the choice of the
engines, taking advantage of the pin on the e-pawn to drive the king away from
its ideal square.}) 23... Nf6 24. Re5 {reoccupying the 5th rank, now that the
rook cannot be driven away by the knight.} Rc8 {the king's rook finally gets
into the game, So choosing to line it up against his opponent's king. One
potential idea that results is the ...b5 pawn advance.} 25. Nf5+ {now White
chooses to drive Black's king back. However, this is not as effective now,
since the rook formerly on h8 has found freedom on the other side of the board.
} Kf8 26. Ne3 Rcd8 {a simple but effective doubling of rooks against the
d-pawn.} 27. Nc2 {with White's pieces more awkwardly placed and restricted,
Black by this point has a slightly more concrete edge than simply enjoying an
easier position.} b6 {increasing Black's control of the 5th rank and
preventing ideas of Ra5, for example. At this point Black can be said to have
the initiative as well, since White is running out of useful moves and will
have to respond to Black's ideas.} 28. Rde1 {taking advantage of the fact that
the knight is anchoring the pawn on d2, also removing the under-protected rook
from any potential tactics involving the d-file.} Rd6 {this potentially frees
up the d7 square for the knight and provokes White's next move. These types of
ideas can be difficult for amateurs to spot. Often we look, in a too-narrow
fashion, to always "do something" with the piece being moved. In this case,
the rook itself is no better off on d6, but it accomplishes something useful
for Black's other pieces.} 29. c5 Rd5 {So was evidently fine with allowing a
trade of rooks. From a practical standpoint, a player with stronger technique
usually finds it easier to win a single rather than double rook ending. This
move further pressures the h5 pawn, so White is forced to deal with that
threat over the next couple of moves.} (29... R6d7 {also looks good,
maintaining the tension on the d-file. The square d5 is now also available for
the knight.}) 30. cxb6 {White chooses not to exchange rooks and by doing so
has to otherwise reinforce or remove his pawns on the 5th rank.} (30. Rxd5 {
is what the engines advise.} Nxd5 {here Black's knight is unassailable on d5
and clearly superior to its counterpart, so White may not have liked that
board picture when calculating.}) (30. g4 {played immediately lets Black gain
positionally, after} R5d7 {followed by ... Nd5 and ...Ke7, centralizing the
knight and king.}) 30... axb6 31. g4 R5d6 $15 {clearing d5 for the knight and
keeping the rook on the 6th rank to defend the pawns from potential attack.}
32. b4 {gaining space on the queenside and helping blockade c5.} Nd5 {at this
point, simply comparing the Black and White knights' scope for action shows
why the engines show a noticeable (if not yet decisive) edge for Black.} 33.
Kb2 {advancing the king towards the action and clearing the first rank for
potential rook moves.} Nf4 {the better knight begins to make its presence felt,
forcing White to respond to the fork threat on d3.} 34. R1e3 f6 {the engines
prefer the idea of ...b5 here. However, squeezing White's rook has a certain
appeal to it and So uses this to open the d-file.} 35. R5e4 e5 {now White has
no choice.} 36. dxe5 Nd3+ 37. Kc3 {this intuitive-looking move, centralizing
the king rather than moving it to the edge, in fact offers So a way to further
imbalance the position.} (37. Ka2 {is the engines' choice.}) 37... fxe5 {
similar to White's previous setup with his d-pawn, now Black's knight supports
a central pawn against the pressure of two rooks. The difference is that
Black's knight is much better placed than White's was, and Black's rooks are
more dangerous. As we will see shortly, there is also a tactical point to the
e-pawn's newly-won control of d4.} 38. a4 $2 {under pressure, White goes wrong.
With this move, he evidently thought that the situation in the center was
stable.} (38. Kb3 {and now Black no longer has the idea of a Nf2-d1 maneuver
with check.}) 38... Nf2 $1 {now White loses material, since the Black e-pawn
prevents the Re4 from escaping the knight's attack and covering the d1 square
with Rd4.} 39. Rxe5 Nd1+ 40. Kc4 Nxe3+ 41. Rxe3 $17 {White has a pawn for the
exchange, but with R+N versus a strong two rooks, this is not enough.} Rd5 {
first shutting down potential White counterplay involving a queenside pawn
advance. White's king is much more active than Black's, so allowing White to
get a queenside passed pawn would be dangerous.} 42. Rc3 {lining up on the
Black c-pawn.} Kf7 43. Ne3 {White has done a good job of reactivating the
knight, but So can temporarily ignore it to resolve the situation on the
queenside, while his Rd5 is still dominant.} b5+ {Black uses White's advanced
king placement against him, forcing a pawn exchange.} 44. axb5 (44. Kb3 bxa4+
45. Kxa4 Rd3 $17) 44... cxb5+ 45. Kb3 Rd3 {Black presses his advantage,
keeping up maximum pressure on White's pieces.} 46. Nf5 Kf6 {the dominating
placement of Black's pair of rooks means that he should avoid exchanging one,
until he can get something concrete for it.} 47. Kc2 Rd2+ {the next sequences
forces the White king away and keeps Black's rooks dominant.} 48. Kc1 Rd1+ 49.
Kc2 R8d2+ 50. Kb3 Rd3 {White would now lose the f-pawn with a rook exchange.
Note how Black has no interest in allowing any White attempts at counterplay.}
51. Ne3 Rb1+ {forcing the next sequence.} 52. Kc2 Rxc3+ 53. Kxc3 Ke5 {although
the material balance is the same, Black effectively dominates the center (and
White's knight) with his king. White's weak pawns are now more vulnerable as
well.} 54. Nf5 Rf1 {Black is not afraid to trade pawns in this manner, since
the rook will clean up on the kingside before White can do anything useful.}
55. Nxg7 Rxf3+ 56. Kd2 {note how White's king was effectively "boxed out" of
the center and is essentially out of the action.} Kf4 {going after the g-pawn
next. Black only needs to keep one pawn on the board, as White will then not
be able to overcome Black's K+R combo, who can keep the knight and king away
from it.} 57. Nf5 (57. Ne6+ {does not help, as after} Kxg4 58. Nd4 Rf7 59. Nxb5
Rb7 {with ...Rxb4 to follow, along with the fall of the h5 pawn.}) 57... Kxg4
58. Nxh6+ {a desperate attempt to eliminate Black's pawns, but now the knight
will be trapped.} Kxh5 59. Ng8 Rf7 0-1
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