I recently completed "Winning with the Dynamic Caro-Kann (The Deadly Bronstein-Larsen System)" - Foxy video vol. 162, by IM Andrew Martin. Like others in the Foxy series, it is a collection of recorded lectures, in this case centered on selected games that are narrated all the way through by IM Martin. There is no extra content (game data files, interactive quizzes, etc.) It was published in 2014 and although it contains several classic Bronstein-Larsen games, it focuses more on contemporary master-level examples from international tournaments, typically with players in the 2400+ Elo range.
The video display quality unfortunately is poor, as the demo chessboard is low-res. That said, the strengths of the annotated game format in explaining and demonstrating opening and middlegame ideas outweigh the technical minuses. Full games are presented, so it's a useful product for overall chess training as well, since tactics and strategic ideas are discussed all the way through the endgame. Video presentations by knowledgeable commentators like Martin help bring the material alive, much more than studying lists of variations, and I think the format also aids future recall of specific ideas and maneuvers.
There are 15 separate videos included, with a total running time of 2 hours 7 minutes. The first several look at various alternative move 6 options for White, before moving on to provide examples in the main theoretical 6. c3 line; however, later there are also a mix of options shown (primarily with 6. Nf3). The first 12 videos, containing narrated games, Martin at one point refers to as "introductory", and the last three supposedly contain his specific repertoire recommendations in the different move 6 White lines (6. Nf3, 6. g3 and c3 combination, and 6. Bc4). However, these are really just more example games, although he does present them based on his preference for 6...Bf5 in all cases.
It's worth noting that the "alternate" (to 6. c3) White lines are very important to study for a Black player, since they will likely be the most commonly faced. Especially at club level, 6. c3 - which develops no pieces and only moves the pawn forward one square - may not even occur to your opponent as an option. Other move 6 options, particularly the normal-looking 6. Nf3, are likely to appear on the board from White opponents (of whatever strength) who are not familiar with the Bronstein-Larsen. This probably means the majority of White players, in practical terms.
I found the most useful aspect of going through the narrated example games to be Martin's introduction and explanation of typical ideas and maneuvers, although concrete variations are of course also presented. Key recurring concepts highlighted include:
- Development of Black's light-square bishop to g4 vs. f5
- Deployment of black's rook to g8 along the half-open file, or alternatively using it to support an early h-pawn advance
- The typical development plan of ...e6, ...Nd7, and queenside castling followed by a kingside attack
- Alternative kingside castling for Black and ...Bf5-g6 ideas
- Formation of Bd6/Qc7 battery when possible
- Ideas involving ...Qa5+ and moving along the 5th rank subsequently
- Disruptive ...Bb4 opportunities
- Timing the pawn breaks/advances ...e5 (either in one go, or after a preliminary ...e6) and ...c5
- Black's requirement to play actively with threats and counter-threats in the center and on the kingside, while not being afraid of calculating tactical defense ideas on the queenside.
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