The below third-round tournament game is thematically similar to Annotated Game #294, in which White first presses Black - this time in a Panov variation of the Caro-Kann - then missteps, not sensing the danger. This is typically what Black is going for in the Caro-Kann overall, being patient and then seizing counterplay when it becomes available. Here I deliberately chose the most dynamic middlegame plan on move 13, after a long think, which is what opens up the opportunity later on for White to stumble.
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1.e4 c6 2.d4 d5 3.exd5 cxd5 4.c4 Nf6 5.Nc3 e6 6.Nf3 Be7 7.Bf4 0-0 8.Rc1 8.Nb5 Nc6 9.Nc7? Nh5 10.Nxa8 Nxf4-+ 8...Nc6 8...b6 9.c5 Nh5 9...Ne4!? 10.Nxe4 dxe4 11.Ne5 Nxd4-+ 9...a6 10.Bg3 Nxg3 10...a6 10...f5!? 11.Be5 g5= 11.hxg3 Bf6 12.Bd3 g6 13.Qd2 Nxd4 13...Bg7= 14.Qh6 Nxf3+ 15.gxf3 Re8 16.Qxh7+ Kf8 17.Kf1 a6 18.Ne2?! 18.Kg2= 18...e5 18...Bg7 19.Nc3 Be6 20.Kg2 Ke7 21.Qh6 21.Bxg6? Rh8-+ 21...Rh8?! 21...g5! 22.Qd2= Qd7 23.g4? 23.Bc2 Bh3+ 24.Kg1 23...Bxg4!-+ 24.Be2 24.fxg4?? Qxg4+ 25.Kf1 Rxh1# 24...Bh3+ 25.Kg1 Be6 25...Rad8 26.Kg2 26.Rxh8 Rxh8 27.Bf1-+ 26...Rh5 26...Bh3+ 27.Kg1 Rad8 27.b4? 27.Rxh5 gxh5 28.Rg1 Rg8+ 29.Kh1 27...Bh3+ 28.Kh2 Bf1+! 0–1
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Class C | - | ChessAdmin | - | 0–1 | B14 | |
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